;------------------------------------------------------------------------------------------------
[wpn_groza]:identity_immunities,weapon_probability,default_weapon_params,wpn_groza_sounds
GroupControlSection                      = spawn_group
$npc                                     = on
$prefetch                                = 8
$spawn                                   = "weapons\groza"
scheduled                                = off
cform                                    = skeleton

class                                    = WP_AK74
slot                                     = 2
animation_slot                           = 8
ef_main_weapon_type                      = 2
ef_weapon_type                           = 6
hand_dependence                          = 1
single_handed                            = 0

default_to_ruck                          = false
sprint_allowed                           = true

inv_grid_height                          = 2
inv_grid_width                           = 4
inv_grid_x                               = 20
inv_grid_y                               = 34
inv_name                                 = st_wpn_groza
inv_name_short                           = st_wpn_groza
description                              = st_wpn_groza_descr

kind                                     = w_rifle
inv_weight                               = 4.0
cost                                     = 36860
repair_type                              = rifle_7
weapon_class                             = assault_rifle

hud                                      = wpn_groza_hud
visual                                   = dynamics\weapons\wpn_groza\wpn_groza.ogf
position                                 = -0.026, -0.144, 0.0
orientation                              = 0, 0, 0
fire_point                               = 0.000000, 0.194, 0.274
fire_point2                              = 0.0, 0.156, 0.285
strap_bone0                              = bip01_spine2
strap_bone1                              = bip01_spine1
strap_position                           = -0.15, -0.38, 0.35
strap_orientation                        = -10, -5, 10
ph_mass                                  = 5

flame_particles                          = weapons\generic_weapon05
smoke_particles                          = weapons\generic_shoot_00
grenade_flame_particles                  = weapons\generic_weapon01

shell_point					             = 0.0, 0.194, 0.04
shell_dir					             = 0.0, 0.0, 0.4
shell_particles				             = weapons\9x39

light_disabled                           = false
light_color                              = 0.6, 0.5, 0.3
light_range                              = 5
light_time                               = 0.2
light_var_color                          = 0.05
light_var_range                          = 0.5

upgrades                                 = up_gr_firstab_groza, up_gr_seconab_groza, up_gr_thirdab_groza, up_gr_fourtab_groza, up_gr_fifthab_groza
installed_upgrades                       =
upgrade_scheme                           = upgrade_scheme_groza
upgr_icon_x                              = 900
upgr_icon_y                              = 0
upgr_icon_width                          = 250
upgr_icon_height                         = 100

fire_modes                               = 1, -1
ammo_class                               = ammo_9x39_pab9, ammo_9x39_pab9_bad, ammo_9x39_pab9_verybad, ammo_9x39_ap, ammo_9x39_ap_bad, ammo_9x39_ap_verybad
ammo_elapsed                             = 20
ammo_mag_size                            = 20
startup_ammo                             = 90

scopes_sect                              = scope_groza_po4x34
scope_status                             = 2
scope_zoom_factor                        = 0

silencer_status                          = 0
silencer_light_color                     = 0.6, 0.5, 0.3
silencer_light_range                     = 0.01
silencer_light_time                      = 0.2
silencer_light_var_color                 = 0.05
silencer_light_var_range                 = 0.5
silencer_smoke_particles                 = weapons\generic_shoot_00

grenade_class                            = ammo_vog-25, ammo_vog-25_bad, ammo_vog-25_verybad
grenade_launcher_name                    = wpn_addon_grenade_launcher
grenade_launcher_status                  = 1
grenade_launcher_x                       = 109
grenade_launcher_y                       = 30
grenade_vel                              = 76
launch_speed                             = 32

hit_impulse                              = 35
hit_power                                = 0.62, 0.62, 0.62, 0.62
hit_type                                 = fire_wound
fire_distance                            = 400
bullet_speed                             = 300
rpm                                      = 700
rpm_empty_click                          = 200

use_aim_bullet                           = false
time_to_aim                              = 0.0 ;  3.0
zoom_dof                                 = 0.5, 1.0, 180
zoom_enabled                             = true
zoom_rotate_time                         = 0.25
reload_dof                               = 0.0, 0.5, 5, 2
control_inertion_factor = 1.0f
crosshair_inertion                       = 4.8
fire_dispersion_base                     = 0.37
fire_dispersion_condition_factor         = 0.001

misfire_probability                      = 0.005
misfire_start_condition                  = 0.7 ;  0.75
misfire_start_prob                       = 0.007
misfire_end_condition                    = 0.1
misfire_end_prob                         = 0.11

condition_queue_shot_dec                 = 0.0009
condition_shot_dec                       = 0.0009

cam_return                               = 0
cam_relax_speed                          = 8
cam_dispersion                           = 0.5
cam_dispersion_frac                      = 1.0
cam_dispersion_inc                       = 0.05
cam_max_angle                            = 41.0
cam_max_angle_horz                       = 41.0
cam_step_angle_horz                      = 1.65
zoom_cam_relax_speed                     = 8
zoom_cam_dispersion                      = 0.4
zoom_cam_dispersion_frac                 = 1.0
zoom_cam_dispersion_inc                  = 0.04
zoom_cam_max_angle                       = 41.0
zoom_cam_max_angle_horz                  = 41.0
zoom_cam_step_angle_horz                 = 1.55

PDM_disp_accel_factor                    = 1.055
PDM_disp_base                            = 0.75
PDM_disp_crouch                          = 1.0
PDM_disp_crouch_no_acc                   = 1.0
PDM_disp_vel_factor                      = 1.05

cam_relax_speed_ai                       = 360
zoom_cam_relax_speed_ai                  = 360
holder_fov_modifier                      = 1.0
holder_range_modifier                    = 1.0
min_radius                               = 0
max_radius                               = 500
hit_probability_gd_novice                = 1.00
hit_probability_gd_stalker               = 1.00
hit_probability_gd_veteran               = 1.00
hit_probability_gd_master                = 1.00

kill_msg_x                               = 67
kill_msg_y                               = 123
kill_msg_width                           = 64
kill_msg_height                          = 30


[wpn_groza_hud]:hud_base
item_visual                              = anomaly_weapons\wpn_groza\wpn_groza_hud.ogf
attach_place_idx                         = 0
zoom_hide_crosshair                      = true   

item_position                            = 0, 0, 0
item_orientation                         = 0, 0, 0

hands_position                           = -0.072, -0.16, 0.3
hands_position_16x9                      = -0.072, -0.16, 0.3
hands_orientation                        = 2, 2, 0
hands_orientation_16x9                   = 2, 2, 0

aim_hud_offset_pos                       = -0.090384, 0.0211, -0.3
aim_hud_offset_pos_16x9                  = -0.090384, 0.0211, -0.3
aim_hud_offset_rot                       = 0.0211, 0.03485, 0.0
aim_hud_offset_rot_16x9                  = 0.0211, 0.03485, 0.0

gl_hud_offset_pos                        = -0.0887, -0.0837, -0.3
gl_hud_offset_pos_16x9                   = -0.0887, -0.0837, -0.3
gl_hud_offset_rot                        = -0.1285, 0.0322, -0.004
gl_hud_offset_rot_16x9                   = -0.1285, 0.0322, -0.004

lean_hud_offset_pos                      = 0, 0, 0
lean_hud_offset_rot                      = 0, 0, 0

anm_hide                                 = groza_holster
anm_hide_g                               = groza_holster, idle_g
anm_hide_w_gl                            = groza_holster
anm_idle                                 = groza_idle
anm_idle_aim                             = groza_idle_aim
anm_idle_aim_moving                      = groza_idle_moving, idle, 0.75
anm_idle_aim_moving_crouch               = groza_idle_moving, idle, 0.7
anm_idle_g                               = groza_idle, idle_g
anm_idle_g_aim                           = groza_idle_aim, idle_g
anm_idle_moving                          = groza_idle_moving
anm_idle_moving_crouch                   = groza_idle_crouch
anm_idle_moving_crouch_g                 = groza_idle_crouch, idle_g
anm_idle_moving_crouch_g_aim             = groza_idle_moving, idle_g, 0.7
anm_idle_moving_crouch_w_gl              = groza_idle_crouch
anm_idle_moving_crouch_w_gl_aim          = groza_idle_moving, idle, 0.7
anm_idle_moving_g                        = groza_idle_moving, idle_g
anm_idle_moving_g_aim                    = groza_idle_moving, idle_g, 0.75
anm_idle_moving_w_gl                     = groza_idle_moving
anm_idle_moving_w_gl_aim                 = groza_idle_moving, idle, 0.75
anm_idle_sprint                          = groza_idle_sprint
anm_idle_sprint_g                        = groza_idle_sprint, idle_g
anm_idle_sprint_w_gl                     = groza_idle_sprint
anm_idle_w_gl                            = groza_idle
anm_idle_w_gl_aim                        = groza_idle_aim
anm_reload                               = groza_reload, reload
anm_reload_empty                         = groza_reload_empty, reload_empty
anm_reload_empty_w_gl                    = groza_reload_empty, reload_empty
anm_reload_g                             = groza_reload_g, reload_g
anm_reload_w_gl                          = groza_reload, reload
anm_shots                                = groza_shoot, shoot
anm_shots_g                              = groza_shoot_g, shoot_g
anm_shots_w_gl                           = groza_shoot, shoot
anm_show                                 = groza_draw
anm_show_g                               = groza_draw, idle_g
anm_show_w_gl                            = groza_draw
anm_switch                               = groza_sw_off, sw_off
anm_switch_g                             = groza_sw_on, sw_on

shell_bone                               = gilza
shell_dir                                = 0, 1, 0
shell_point                              = 0, 0, 0

fire_bone                                = muzzle
fire_bone2                               = muzzle_gl
fire_point                               = 0, 0, 0
fire_point2                              = 0, 0, 0

;------------------------------------------------------------------------------------------------
[wpn_groza_nimble]:wpn_groza
$spawn                                   = "weapons\unique\wpn_groza_nimble"

inv_grid_x                               = 24
inv_name                                 = st_wpn_groza_nimble
description                              = st_wpn_groza_nimble_descr

kind                                     = w_rifle
inv_weight                               = 4.1
cost                                     = 38580
repair_type                              = rifle_7

hud                                      = wpn_groza_nimble_hud
visual                                   = dynamics\weapons\wpn_groza\wpn_groza_nimble.ogf

installed_upgrades                       = up_fiftha_groza

ammo_class                               = ammo_7.62x39_fmj, ammo_7.62x39_fmj_bad, ammo_7.62x39_fmj_verybad, ammo_7.62x39_ap, ammo_7.62x39_ap_bad, ammo_7.62x39_ap_verybad
ammo_current                             = 30
ammo_elapsed                             = 30
ammo_limit                               = 30
ammo_mag_size                            = 30

hit_impulse                              = 34
hit_power                                = 0.58, 0.58, 0.58, 0.58
hit_type                                 = fire_wound
fire_distance                            = 900
bullet_speed                             = 720
rpm                                      = 750
rpm_empty_click                          = 200

use_aim_bullet                           = false
time_to_aim                              = 0.0 ;  3.0
control_inertion_factor = 1.0f
crosshair_inertion                       = 6
fire_dispersion_base                     = 0.3

misfire_probability                      = 0.005
misfire_start_condition                  = 0.7 ;  0.75
misfire_start_prob                       = 0.007
misfire_end_condition                    = 0.1
misfire_end_prob                         = 0.11

condition_queue_shot_dec                 = 0.0008
condition_shot_dec                       = 0.0008

cam_return                               = 0
cam_relax_speed                          = 10
cam_dispersion                           = 1.4
cam_dispersion_frac                      = 1.0
cam_dispersion_inc                       = 1.2
cam_max_angle                            = 50.0
cam_max_angle_horz                       = 50.0
cam_step_angle_horz                      = 1.38
zoom_cam_relax_speed                     = 10
zoom_cam_dispersion                      = 1.1
zoom_cam_dispersion_frac                 = 0.7
zoom_cam_dispersion_inc                  = 0.88
zoom_cam_max_angle                       = 50.0
zoom_cam_max_angle_horz                  = 50.0
zoom_cam_step_angle_horz                 = 1.28

PDM_disp_accel_factor                    = 2.5
PDM_disp_base                            = 1.15
PDM_disp_crouch                          = 1.0
PDM_disp_crouch_no_acc                   = 1.0
PDM_disp_vel_factor                      = 2.5

cam_relax_speed_ai                       = 360
zoom_cam_relax_speed_ai                  = 360


[wpn_groza_nimble_hud]:wpn_groza_hud
item_visual                              = anomaly_weapons\wpn_groza\wpn_groza_nimble_hud.ogf

;------------------------------------------------------------------------------------------------
[scope_groza_po4x34]
scope_name                               = wpn_addon_scope_po4x34
scope_x                                  = 58
scope_y                                  = -14

